Player calls forth the power of Air to strike their target dealing 1 HP of Damage.
Caster must role-play the act of summoning the air around them and funnelling it into an attack.
To cast the spell the player must throw a “Spell Orb” of some kind that meets the requirements as set out in the rulebook.
Level Required: 0
ME Cost: 1
Permitted Classes: Rogue | Mage
Pre-Requisite Skills: Elemental Attunement